Sammal Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear green tank tops with blue pants. His purple hair is braided into rings. This silver eyed southerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the south. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Sammal studied abroad. After coming to the age of reason, Sammal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Gifted, Impeccable. Flaws: Selfish. Bonds: In love. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 122 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Halfling
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
Possessions: 5000 gp. Alexandrite (1600 gp). Banded agate (13 gp). Obsidian (13 gp). Malachite (13 gp). Golden pearl (150 gp). Rhodochrosite (13 gp). Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hûmgrat Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his spear. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hûmgrat grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hûmgrat. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
Possessions: Tourmaline (140 gp).
Rimple Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin white vertical stripes and black pants, and he perpetually has his crossbow ready. He has moderate length black hair. His amber eyes peer out from beneath his small tan hat.
Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a mountains tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Rimple's homeland. Rimple decided to take the middle way and become a bodyguard. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Nature, Immigrant. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Healer’s kit. 1 Small steel mirror. 1 Bullseye lantern. 1 Magnifying glass.
Karash Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Karash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Crown-heir business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Five Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears just a pastel suit. His white fur is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He is a great chef.
History: He comes from a rich eastern family. After coming to the age of reason, Five took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 81 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1200 gp. Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!