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Advanced [show]


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Nimble lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge

Flaws: Mundane. Bonds: Attractive, Slave, Family, Enemies. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Nimble Timber, Male Tabaxi Fighter 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 29000 sp.


Social Check DCs


Golm Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. With bright golden hair and a scraggly beard. His eyes are a pleasant gray.

Personality: Eccentric and domineering, Golm will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Barrister, Golm learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He is greedy; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Extrovert, Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Golm Abram, Male Half-Orc Adept 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Ivellios Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Bonds: Job, Rich, Mentor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Ivellios Woodhouse, Male Half-Elf Cleric 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears a broad hat to hide his balding. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and he is wracked by social anxiety

Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Slave. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Kite Of World, Male Tabaxi Wizard 11
Medium (5'9") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 310 pp.


Social Check DCs


Hugh Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red tunic with brown highlights, and long white pants that bunch up around his shoes. He has silver hair. His eyes are a pleasant green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Bricklayer profession.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Fighting. Bonds: Job, Nature, Criminal record. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Hugh Aloro, Male Half-Elf Barbarian 6
Medium (5'1") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 74 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs

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