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NPC Generator

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Advanced [show]


Dagger Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His fur is greying and his face has many wrinkles. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Flaws: Depressed. Bonds: Criminal record, Poor, Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Dagger Of Spirit, Male Tabaxi Rogue 8
Medium (6'10") Tabaxi, True Neutral (CR 8)
Armor Class 15
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5

Possessions: 800 gp. Golden yellow topaz (1500 gp). Deep green spinel (100 gp). Jade (100 gp).


Social Check DCs


Quarethon Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His long bronze crest is drawn into a two foot long braid. His eyes are gold.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Quarethon Shestendeliath, Male Dragonborn Expert 11
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)19 (+4)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1700 gp. Blue quartz (6 gp). Sard (60 gp). Rose (60 gp). Rock crystal (60 gp). Chalcedony (60 gp). Hematite (6 gp).


Social Check DCs


Kerkad Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears professional attire. His green crest is kept up in a ponytail inside a Stetson hat. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Kerkad studied abroad. After coming to the age of reason, Kerkad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Navigator again.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Kerkad Linxakasendalor, Male Dragonborn Sorcerer 6
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Torz Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Fighting. Flaws: Selfish, Hedonist. Bonds: Nature, Military. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Torz Dalton, Male Half-Orc Commoner 17
Medium (5'11") Half-Orc, Neutral Good (CR 17)
Armor Class 9
Hit Points 34 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)7 (-2) 13 (+1)16 (+3)
Skills Medicine +7, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3

Possessions: 10000 gp. Golden pearl (160 gp). Black star sapphire (1200 gp). Bloodstone (70 gp). Jade (160 gp). Hematite (8 gp). Iolite (70 gp).


Social Check DCs


Mûzglob Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Mûzglob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Mûzglob and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mûzglob discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mûzglob fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Mûzglob Adley, Male Half-Orc Monk 16
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +7, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +6

Possessions: 7000 gp. Sapphire pendant on gold chain (2300 gp). Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Cloth of gold vestments (150 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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