Dazzazn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His crest is scarlet and curly. His red eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Dazzazn was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Dazzazn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Persistence. Flaws: Insane, Secretive. Bonds: Rich, In love, Adventurer. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 80 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Barendd's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Barendd and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Moss agate (14 gp). 1 Masterwork Common Ranged Weapon.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has moderate length golden hair. His eyes are blue.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 8 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and to be a barrister again
Flaws: Antagonistic, Impulsive. Bonds: Military, Immigrant, Job. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Raam Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a black and tan robe with the hood down. His purple hair is lengthy. His white eyes peer out from beneath his wide-brimmed black hat.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, his parents were killed by a giants raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He was granted divine powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and he wants revenge against giants
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Rich, Family. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Star rose quartz (20 gp). Blue sapphire (900 gp). Black pearl (1500 gp). Tiger eye turquoise (12 gp). Pink pearl (100 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a green and red robe with the hood down. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Weaver, but he was a colossal failure. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Optimist. Bonds: Nature, Job, Enemies. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 30000 cp. Star rose quartz (40 gp). Deep blue spinel (1500 gp). Golden pearl (100 gp). Jasper (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!