Flak Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is heavily combed to the right. His eyes are hazel and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Flak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Athletic, Justice. Flaws: Depressed. Bonds: Rich, Military. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. Black velvet mask with numerous citrines (60 gp). Solid gold idol (200 gp). 1 Masterwork studded leather.
Quarethon Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He is portly but not overly obese. His crest, while still mostly bronze, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Quarethon was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +7
Possessions: 20000 cp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver chalice with lapis lazuli gems (140 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.
Amnon Chance, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His dark red hair is kept up in a ponytail inside a top hat. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Amnon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 58 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 20 (+5) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Elven, Aquan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 28000 sp. Jasper (60 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Smoky quartz (60 gp). Carnelian (60 gp). Tiger eye turquoise (15 gp). Sard (60 gp). White opal (1400 gp).
Wiggan Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His black hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 55 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (80 gp). Gold cup set with emeralds (12000 gp). Carved bone or ivory statuette (80 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled anklet (4000 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Lewis Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. This hazel eyed northerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Sellsword, Lewis learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Chain shirt.
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