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Advanced [show]


Trym Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and many orcs want him driven away

Ideals: Athletic, Disciplined, Pacifist, Gifted. Bonds: Mentor. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Trym Xistsrith, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His beige fur is heavily combed to the left. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Logical. Bonds: Attractive, Rich, Criminal record. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Harvest Paws, Male Tabaxi Druid 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1300 gp. Carnelian (70 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Windy Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man typically wears brown cloth garments or leather armor. He keeps his cinnamon fur in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Windy Of Passion, Male Tabaxi Wizard 12
Medium (5'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 62 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 300 pp. Moss agate (11 gp). Bloodstone (20 gp). Fiery yellow corundum (500 gp). Azurite (11 gp). Jasper (20 gp). Moonstone (20 gp). Sard (20 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright auburn hair and a scraggly beard. His brown eyes peer out from beneath his top grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: Kipper was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He then took over the family business and is one of the better Mayor for hire.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Poor, Immigrant, Job. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Kipper Daergel, Male Gnome Ranger 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp. Freshwater pearl (9 gp).


Social Check DCs


Târz Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Târz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Flaws: Addict. Bonds: Mentor, Adventurer. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Târz Myerscough, Male Half-Orc Warrior 9
Medium (5'0") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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