Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears a simple blue robe with black stripes complete with hood. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.
History: Duergath was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 390 gp.
Broce Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He has a slight overbite and is overall scrawny. His hair is blonde and very short. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Spice Merchant business at a young age. He was an apprentice working in his mother's forge. He has taken up work as a Spice Merchant and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Justice. Flaws: Ugly, Fearful, PTSD. Bonds: Job, Enemies. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 400 gp.
Halimath Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are gray.
Personality: This man loves music and to teach people music more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Barkeep, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Habor Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean blue cloak covering his clean studded leather. His purple hair is lengthy and is close to two feet long. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Habor embodies much of what other species detest in the Tieflings. He invites people to come help in his community garden.
History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp. Blue star sapphire (1100 gp). Fire opal (1100 gp). Alexandrite (800 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item.
Qemuel Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a yellow armored body suit, with a simple pastel line shooting up and back down, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: Qemuel is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Qemuel was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs
Flaws: Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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