Ozyman Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and is wearing a perfectly clean shirt and pair of pants. With bright golden hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Raer Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his auburn hair. His eyes are a pleasant green.
Personality: Eccentric and domineering, Raer will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west to a Ruler, Raer learned a great deal about his mother's area of expertise. He found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.
Ideals: Extrovert, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 10000 cp.
Spear On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a fancy brown suit. He has orange fur. His yellow eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Crowbar. 1 Bullseye lantern. 1 Healer’s kit.
Alberich Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Doctor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears his chestnut hair up. His gray eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his father was called into army service. When Alberich reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Doctor.
Motivation: He is compelled to act according to his religious beliefs; and to end his boredom
Ideals: Professionalism. Flaws: Mundane. Bonds: Religious, Military, Job. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Direcris Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tan leather gloves, a tan jacket, and tight pants. He keeps his copper crest in a flapper bob. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Direcris isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. Pink pearl (130 gp). Moonstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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