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NPC Generator

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Advanced [show]


Thamior Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Thamior wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Thamior was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Rich, Religious. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thamior Eathalena, Male Elf Rogue 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theodoric Byron, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and auburn. He has green eyes and a violet hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Bonds: Rich, Family, Has a crush, Adventurer, Job. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Theodoric Byron, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. Citrine (40 gp). Azurite (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Fargrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white, silky, and of moderate length. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: The child of a Bricklayer, who enjoyed hunting, Fargrim was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to clean up the streets

Ideals: Professionalism. Flaws: Greedy. Bonds: Poor, Attractive, Nature. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Fargrim Silveraxe, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Riardon Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is muscular with a powerful set of arms. His tied-back hair is auburn. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Bather business at a young age. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Bather soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Job, Slave. Occupation: Bather

Voice: Raspy

Attributes [hide]

Riardon Mellerelel, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 310 gp.


Social Check DCs


Modean Wary, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Modean Wary, Male Tiefling Ranger 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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