Miles Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is cut close to his head. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Sellsword in town.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Eye agate (13 gp). 1 Masterwork Common Ranged Weapon.
Maagog Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting violet shirt and pants. His rusty crest is drawn into a tight pony tail with a card scrunchie. His eyes are likewise red.
Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 700 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Nithther Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a pastel and yellow robe with the hood down. He sports a flattop crest cut. His eyes are gold and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and money/treasure
Flaws: Ugly, Shy. Bonds: Rich, Nature, Religious. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 19)
Armor Class 10
Hit Points 62 (19d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 5d8+0, Ranged +6 / 5d8+0, Grapple +7
Possessions: 2400 pp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (700 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (3000 gp).
Ernest Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a lance on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair and beard is wavy and long. His violet unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Erky Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west his family was never financially stable. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against brigands; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist, Addict. Bonds: Poor, Enemies. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 20 (+5) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Zircon (40 gp).
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