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Advanced [show]


Alvyn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light black in addition to tight pants. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. During his travels, Alvyn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alvyn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alvyn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Justice, Impeccable. Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Alvyn Waggletop, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kipper Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. He wears a wide-brimmed hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Kipper is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: Gifted from a young age, Kipper studied abroad. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Kipper Bafflestone, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Adelard Churchill, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: Born in the west to a Courier, Adelard learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Rich, Attractive, Job, Criminal record, Religious. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Churchill, Male Human Commoner 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Azaki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. He has silver hair. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Military, Rich. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azaki Withrethin, Male Elf Paladin 6
Medium (5'3") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with pastel pants. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: The child of a Navigator, who enjoyed hunting, Ernest was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Criminal record, Family. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Royston, Male Human Rogue 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs

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