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NPC Generator

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Advanced [show]


Erdan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white cloak and cross-gartered brown stockings. His broad hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.

Personality: Erdan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Erdan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted psionic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Erdan Xiloscient, Male Elf Commoner 13
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 29 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Auran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears bulky green painted plate armor. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Tailor, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion

Flaws: Insane, Addict. Bonds: Poor, Family, Adventurer. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Kildrak Strongheart, Male Dwarf Paladin 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1000 gp). Solid gold idol (700 gp).


Social Check DCs


Gûnd Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born to loving parents in a slum to the east. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Gûnd Allerton, Male Half-Orc Rogue 1
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Marbas Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Merchant, Marbas learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Marbas Excellence, Male Tiefling Warlock 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 170 gp. 1 Silver holy symbol.


Social Check DCs


Oblar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Oblar was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural halfling artifacts is his passion

Flaws: Insane, Shy, Ugly. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Oblar Greenbottle, Male Halfling Monk 16
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 60 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)9 (-1) 20 (+5)13 (+1)
Skills Sleight of Hand +5, Survival +10
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2

Possessions: 8000 gp. Gold and topaz bottle stopper cork (1800 gp). A silver and pearl hairclip (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A roughly beaten golden orb (150 gp). Gold and topaz bottle stopper cork (1800 gp). Cloth of gold vestments (150 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (7000 gp). Jeweled electrum ring (7000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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