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NPC Generator

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Advanced [show]


Nithther Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his gold crest to look like a famous performer. He has red eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Nithther studied abroad. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels kind of lost in life.

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Poor. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Nithther Kerrhylon, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 13 (+1)12 (+1) 8 (-1)18 (+4)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Red spinel (90 gp). 1 Banded mail.


Social Check DCs


Akmen Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are white and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He struck the Carter job and began his own company from there.

Motivation: To be a Marshal again; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Akmen Charisma, Male Tiefling Warlock 7
Medium (5'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)19 (+4)
Skills Persuasion +7, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate brass dragon egg (90 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Morgran Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. His black hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Morgran grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Morgran Torunn, Male Dwarf Expert 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with deerstalker hat, and is pretty ugly. His hair, while still mostly red, has prominent grey streaks. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Anselm Braxton, Male Human Commoner 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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