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NPC Generator

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Advanced [show]


Koeth Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His chestnut hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Attractive, Poor. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Koeth Martell, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: Peter was raised in a hard working conservative environment. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting, Justice, Gifted. Flaws: Insane. Bonds: Job. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Peter Barlow, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Obsidian (9 gp).


Social Check DCs


Gruk Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green costume with the symbols of death on his torso. His moppish blonde hair is in a traditional bowl cut. He has amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Gruk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Justice. Bonds: Family, Nature, Criminal record, Job. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gruk Breeden, Male Half-Orc Barbarian 5
Medium (5'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 pp. Chrysoberyl (160 gp). Azurite (6 gp). Aquamarine (1300 gp). Aquamarine (1300 gp).


Social Check DCs


Zog Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His auburn hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Knight in town.

History: Zog was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Further expansion of business.

Flaws: Shy, Racist. Bonds: Job, Enemies. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Zog Landon, Male Half-Orc Commoner 12
Medium (5'9") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +8, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +5

Possessions: 28000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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