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NPC Generator

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Advanced [show]


Pog Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large white tufts of hair around his ears. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the north. Pog was born on a far eastern desert where he grew up under the tutelage of his father, an expert Tailor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Pog Waggletop, Male Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 60 pp.


Social Check DCs


Arnold Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his longbow. He carries a battered falchion and tarnished longbow as well. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He comes from a rich eastern family. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Ostoroth, Male Half-Elf Ranger 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Mormog Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright black suits and hats. His silver hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Rich. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Mormog Stanford, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 14 (+2)8 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 80 pp. Fire opal (600 gp). Rose (20 gp). Sardonyx (20 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is generally shirtless and showing off his tattooed chest. His red hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Percival Fasharash, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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