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NPC Generator

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Advanced [show]


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Dwarven conditions. During his travels, Adrik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adrik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adrik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Racist, Disease. Bonds: Adventurer, Religious. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Adrik Loderr, Male Dwarf Commoner 9
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 80000 cp. Hematite (14 gp). Smoky quartz (70 gp). White pearl (160 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. He has done his best to style his auburn hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted, Fighting. Bonds: Nature, Slave. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Darrow Jamjar, Male Halfling Rogue 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Black star sapphire (500 gp). Red spinel (40 gp). Smoky quartz (60 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Rolf Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has wavy golden hair. His eyes are green.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across

History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of his daughter; and seeks redemption

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Family, Job. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Rolf Ridley, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Athletics +3, Deception +6
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. Moss agate (10 gp).


Social Check DCs


Bernard Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright red suits and hats. He wears his chestnut hair up. He has gleaming, smiling hazel eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and many dire rats want him driven away

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Enemies, Family. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Bernard Suithrasas, Male Half-Elf Commoner 6
Medium (5'6") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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