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NPC Generator

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Advanced [show]


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. He has no fur. His eyes are yellow.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy. Bonds: Family, Religious, Mentor. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Three Running, Male Tabaxi Rogue 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +7, Nature +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A small bag of saffron. (100 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Alberich Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long silver hair kept up in a rat tail. His face is scarred and worn.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: A powerful necromancer made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Mentor. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Alberich Battlehammer, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 pp.


Social Check DCs


Torinn Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to cover his moderate length bronze crest. His eyes are likewise gold.

Personality: He exudes charisma. He is a tour de force of persuasion. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Torinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Torinn's mother didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Torinn Dhyrktelonis, Male Dragonborn Wizard 11
Medium (6'4") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 400 pp. Gold music box (2000 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (170 gp). Silver chalice with lapis lazuli gems (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Cloud In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting blue shirt and pants. His orange fur is drawn into a tight pony tail with a skull scrunchie. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Cloud lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants him found; and someone believes him a fraud

Bonds: Poor, Criminal record, Adventurer, Family, Enemies. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Cloud In the Morning, Male Tabaxi Druid 13
Medium (6'2") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)19 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 600 pp. A delicate brass dragon egg (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).


Social Check DCs

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