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NPC Generator

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Advanced [show]


Henry Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear tan pants and tee shirts. His silver hair is still thick. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and a strong sense of loyalty to half-elven people

Flaws: Racist. Bonds: Attractive, Job, Slave, Family. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Henry Petrie, Male Half-Elf Rogue 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Elaim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is greasy and uncared for. His eyes are likewise violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a small toy that he constantly fidgets with.

History: Born in the south to a Stableman, Elaim learned a great deal about his mother's area of expertise. Elaim was born on a far southern forest where he grew up under the tutelage of his mother, an expert Stableman. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and he's in love

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Job, Immigrant, Has a crush. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Elaim Goblinbane, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3 Antitoxin.


Social Check DCs


Chad Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His black hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: Gifted from a young age, Chad studied abroad. After coming to the age of reason, Chad took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Priest

Voice: Raspy

Attributes [hide]

Chad Caerdonel, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Resh Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. He has a penchant for wearing a ring with an oversized emerald on his left hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed southerner is not easily forgotten.

Personality: Resh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Resh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Resh. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Fighting. Bonds: Rich, Criminal record, Military. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Resh Birkenhead, Male Half-Orc Commoner 6
Medium (5'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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