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NPC Generator

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Advanced [show]


Baern Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear grey clothing when he does not wear armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He can speak with the recently deceased. He takes great joy in being the best Herbalist in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Money/treasure; and to be a performer again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Debt, Rich. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Baern Bloodkith, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Zunn Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'3" and usually wears his black robe and has his greataxe always slung over his shoulder. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Secretive. Bonds: Attractive, Rich. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Zunn Gentry, Male Half-Orc Warlock 4
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Frouse Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and carries quarterstaffs. He wears his black hair up in a very large beehive style do. His eyes are gray.

Personality: Overbrimming with self-confidence, Frouse isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Immigrant, Mentor. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Frouse Welber, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, grey cloak and is in decent physical shape. He has no crest. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Amethyst (40 gp).


Social Check DCs

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