Bertram Brandon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears black cloth garments or leather armor. He keeps his blonde hair in a pixie cut. His amber eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Navigator profession.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job, Nature. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Direcris Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy yellow pantaloons and a blue scarf. His silver crest is thinning but still full. His eyes are gold and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful wizard made him what he is. He worked as a nervous Sculptor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Impeccable. Bonds: Attractive, Mentor, Job. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp.
Hadarai Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears brown cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His auburn hair is thinning but still full. He has a dull look in his hazel eyes.
Personality: Aggressive, abrasive, and angry, Hadarai embodies much of what other species detest in the Elves. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Hadarai hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Bidreked Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Fortune-teller does. He has done his best to style his blue crest to look like a famous performer. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Fortune-teller, Bidreked learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable, Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. Bloodstone (60 gp). Jade (100 gp). Pink pearl (100 gp). Freshwater pearl (10 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
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