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NPC Generator

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Advanced [show]


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His white hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Godfrey hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He wants revenge against giants.

Flaws: Shy. Bonds: Attractive, Adventurer, Enemies, Mentor. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Godfrey Morton, Male Human Warrior 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp.


Social Check DCs


Dûgz Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is braided into rings. His brown eyes peer out from beneath his top black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Dûgz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Dûgz Abram, Male Half-Orc Expert 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Cook. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a colorful flower in his black hair. His fierce green eyes like to dwell on things.

Personality: Eccentric and domineering, Baern will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Baern lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Guard, but he got bored and became a Cook. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Baern Deepdelver, Male Dwarf Monk 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of death around his neck, and a trident on his belt. He has wavy brown fur. His eyes are a pleasant amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Jeweler like his mother before him.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a navigator again

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Nature, Job. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Elegant Fang, Male Tabaxi Warlock 12
Medium (5'4") Tabaxi, Neutral Good (CR 12)
Armor Class 16
Hit Points 75 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)22 (+6) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +10, Sleight of Hand +10
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +10 / 3d10+6, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp. Banded agate (11 gp). Hematite (11 gp). Eye agate (11 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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