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NPC Generator

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Advanced [show]


Kite In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and green pants. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. This blue eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Kite will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Shepherd.

Ideals: Fighting, Extrovert. Flaws: Mundane. Bonds: Has a crush, Attractive. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Kite In Shadow, Male Tabaxi Warrior 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pallabar Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his blonde hair. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Rich, Attractive, Mentor. Occupation: Knight

Voice: German accent

Attributes [hide]

Pallabar Ningel, Male Gnome Rogue 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Enialis Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Depressed, Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Enialis Durkin, Male Half-Elf Paladin 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this southern man wears red painted combat armor at almost all times. He has a blonde handlebar mustache and slicked back blonde hair. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Zook is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Athletic. Bonds: Family, Military, Adventurer. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Zook Murnig, Male Gnome Commoner 6
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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