Raymond Tinley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many gnolls want him driven away; and a deep hatred of gnolls
Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Enemies. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Morgran Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a longbow. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Glassblower. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 3000 cp. White pearl (120 gp).
Adran Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.
Personality: Overbrimming with self-confidence, Adran isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He can't help but pocket interesting objects he comes across
History: When he was but 5 years old his parents immigrated from the west. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 126 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 400 pp. Sard (30 gp). Chrysoprase (30 gp). Rock crystal (30 gp). Blue quartz (12 gp). Azurite (12 gp). Jasper (30 gp). Bloodstone (30 gp). Moss agate (12 gp). Jet (70 gp). Golden pearl (70 gp). Azurite (12 gp). Chalcedony (30 gp). Lapis lazuli (12 gp). 1 Medium magic item.
Fargrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. His head has been shaved. His violet eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also is a firm believer in the manly ideal.
History: Fargrim was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and to reunite with his absent mother
Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 900 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

