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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Adam Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His chestnut hair is lengthy. His green eyes peer out from beneath his small brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Adam Palomarez, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Blankley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Raymond Blankley, Male Human Adept 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10 pp. Jeweled anklet (1000 gp).


Social Check DCs


Everard Carlisle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left leg appears badly burned and disfigured. He has red hair. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Everard was born in the east. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his religion dominates his actions

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Everard Carlisle, Male Human Adept 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Alexandrite (1500 gp). Moonstone (40 gp). Moonstone (40 gp).


Social Check DCs


Kipper Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are green and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Immigrant, Military. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Kipper Nopenstallen, Male Gnome Expert 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs

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