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NPC Generator

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Advanced [show]


Uraim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries glaives. His brown hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Seamstress business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Uraim Deepdelver, Male Dwarf Expert 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Azurite (16 gp).


Social Check DCs


Hugh Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak, and carries swords. His red hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His arcane abilities were realized during a raid on his village. Recently the stress of being a Bounty Hunter has made it difficult for him to sleep.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Fighting, Gifted, Artistic. Flaws: Insomniac. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Hugh Hastings, Male Human Sorcerer 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Hadarai Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear yellow clothing when he does not wear armor. His blonde hair is braided into rings. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Hadarai isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hadarai took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Hadarai never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Bonds: Religious, In love, Criminal record. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Hadarai Koehlanna, Male Elf Sorcerer 5
Medium (5'0") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear violet clothing when he does not wear armor. His white hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Watson studied abroad. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Watson Goldfound, Male Halfling Druid 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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