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NPC Generator

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Advanced [show]


Gimble Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: To be a Dyer again.

Flaws: Ugly, Shy, PTSD. Bonds: Job, Nature. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Gimble Humplebumple, Male Gnome Ranger 5
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 50 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)17 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Adelard Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Locksmith does, he is not a threatening figure. He keeps his silver hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and money/treasure

Ideals: Logical. Flaws: Insomniac, Forgetful. Bonds: Job, Rich. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Adelard Tinley, Male Human Paladin 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. Rose (30 gp).


Social Check DCs


Morthos Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He has styled his brown hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. After a long history of fighting, Morthos and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Slave. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morthos Despair, Male Tiefling Rogue 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Milton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has blonde hair. He has a dull look in his amber eyes.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Depressed. Bonds: Rich, Family, Religious, Mentor. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Milton, Male Human Rogue 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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