Vlorn Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his falchion ready. He has shaved his head bald. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: Born in the south to a Barkeep, Vlorn learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp.
Oloric Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a yellow tunic with pastel highlights, and long blue pants that bunch up around his shoes. He wears his brown hair down. His skin is flawless and his green eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and to be a body guard again
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Job, Adventurer. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He has a slight overbite and is overall scrawny. His golden hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Opinionated, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Onyx (50 gp).
Ethereal In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He wears a blue costume with the symbols of the four houses of cards on his torso, and his gloved hand is found clutching a bastard sword. He wears a colorful flower in his red fur. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Assassin; and wants his loneliness to end
Ideals: Logical. Bonds: Attractive, Has a crush, Nature, Immigrant. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Sylvan, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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