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NPC Generator

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Advanced [show]


Dûsh Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He has moderate length golden hair. His eyes are likewise violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Bather, but he was a colossal failure. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Selfish, Disease. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Dûsh Reid, Male Half-Orc Barbarian 17
Medium (6'6") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 94 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +8, Deception +8
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8

Possessions: 7000 gp. Banded agate (16 gp). Violet garnet (1300 gp). Silver pearl (130 gp). Red spinel (130 gp). Rose (20 gp). Chalcedony (20 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Halimath Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down, and he perpetually has his halberd ready. He has wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Halimath was born in the west. At a young age he loved to build and create. Halimath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Halimath decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Logical, Persistence. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Halimath Berevan, Male Elf Adept 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Iolite (60 gp). Star ruby (500 gp).


Social Check DCs


Melech Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He has wavy dark red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. Melech liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Poor. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Melech Peace, Male Tiefling Cleric 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Alexandre Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he is greedy

Ideals: Joker. Bonds: Has a crush, Rich, Adventurer. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Alexandre Clayton, Male Human Fighter 6
Medium (5'9") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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