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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. He is bald on top and has large blonde tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberk Glanhig, Male Dwarf Ranger 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp.


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green deerstalker hat and green clothes. His white hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Wordsworth, Male Human Paladin 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Pink pearl (140 gp).


Social Check DCs


Charles Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his grey robe and has his bastard sword always slung over his shoulder. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Charles Sherman, Male Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +6

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Cagak Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He has a slight overbite and is overall scrawny. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Cagak was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Philantrophist. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Cagak Brownrigg, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Abyssal, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 70000 cp. Brown-green garnet (150 gp). Aquamarine (1000 gp). Carnelian (40 gp). Red garnet (150 gp).


Social Check DCs

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