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NPC Generator

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Advanced [show]


Roge Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Athletic, Professionalism. Bonds: Rich, Enemies, Family. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Roge Glenfellow, Male Halfling Monk 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Odo Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple white line shooting up and back down. His black hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Marshal, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and sabotage a competitor

Flaws: Depressed. Bonds: Adventurer, Rich, Job. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Odo Withrethin, Male Half-Elf Expert 9
Medium (4'10") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Silvo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. His blonde hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Silvo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Silvo's father didn't care for him much, and the feeling was mutual. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Silvo Underbough, Male Halfling Wizard 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. Solid gold idol (500 gp).


Social Check DCs


Howard Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black painted combat armor at almost all times. With bright brown hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Overbrimming with self-confidence, Howard isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Howard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Family, Religious. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Howard Wildcloak, Male Halfling Fighter 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 16
Hit Points 75 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs

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