Tod Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of luck on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a white handlebar mustache and slicked back white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north, but his parents moved at a very young age to the south. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Alberich Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear brown clothing when he does not wear armor, and is pretty ugly. He wears a broad hat to cover his moderate length silver hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of drow once and for all.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Dyer, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 67 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 120 pp. Red-brown spinel (100 gp). Violet garnet (600 gp). Brown diamond (2000 gp). Amethyst (100 gp). Black pearl (600 gp). Pink pearl (100 gp). Eye agate (5 gp). Banded agate (5 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.
Theren Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blonde hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father; and wants his loneliness to end
Ideals: Optimist. Bonds: Family, Rich, Nature, Has a crush. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Kellen Welber, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" western man, he typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He wears his silver hair up in a very large beehive style do. His blue eyes are slightly larger than normal.
Personality: This man loves singing and to teach people singing more than just about anything. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Kellen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his singing dream.
Motivation: To be a Masseuse again; and he's looking for his big break
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 109 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 3000 gp. Obsidian (14 gp). Golden yellow topaz (1300 gp). Peridot (60 gp). Red-brown spinel (100 gp). Violet garnet (1300 gp). Azurite (14 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Deep green spinel (100 gp). Lapis lazuli (14 gp). Malachite (14 gp). Bloodstone (60 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

