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NPC Generator

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Advanced [show]


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Mayor uniform. He has styled his white fur well, parting it to the right. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: Quick was born the youngest of three triplets. He worked as a nervous Mayor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Disease, Shy. Bonds: Job, Family. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Quick Of Spirit, Male Tabaxi Ranger 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)10 (+0) 12 (+1)18 (+4)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Percival Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He usually wears his tan robe and has his glaive always slung over his shoulder, and his gloved hand is found clutching a glaive. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Percival was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother.

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Carter

Voice: Whispers

Attributes [hide]

Percival Heiser, Male Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is auburn. He has a dull look in his amber eyes.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Impeccable, Fighting. Bonds: Attractive, Family, Rich. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Zaffrab Sympony, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 20 (+5)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 11000 sp. Solid gold idol (900 gp). 1 Magnifying glass. 1 Silk rope. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Alvyn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the right. He has a dull look in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. Alvyn was born on a far northern desert where he grew up under the tutelage of his father, an expert Seamstress. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Alvyn Shadowcloak, Male Gnome Druid 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 8 (-1)17 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Red garnet (130 gp).


Social Check DCs

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