Fibblestib Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are blue and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man dresses well, typically a more casual-formal manner. His golden hair is cut short. His eyes are a pleasant green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.
History: He was born in the south, but his parents moved at a very young age to the east. Einkil was born on a far southern forest where he grew up under the tutelage of his father, an expert Weaver. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Persistence. Bonds: Attractive, Criminal record, Immigrant. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Black star sapphire (1600 gp). Black pearl (800 gp). Moss agate (15 gp). Red-brown spinel (110 gp).
Gunter Alby, Male Human [Permalink]
Personal [hide]
Description: This southern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Gardener, who enjoyed hunting, Gunter was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: To be a Gardener again; and to clean up the streets
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Everburning torch.
Dynamic Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His fur is short and white. He has gleaming, smiling green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Dyer, but he got bored and became a Body Guard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Tourmaline (140 gp). Malachite (16 gp).
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