Orryn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many white ritualistic tattoos. He tends to wear a large grey jacket. His moppish black hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Job, Family. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 2000 cp.
Nicor Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. His hair is cut close to his head. His white eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Nicor was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Tanner job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp.
Borun Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has no hair. His eyes are violet and beady.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Tanner and found it very stressful. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Apothecary again.
Flaws: Ugly, Shy. Bonds: Job, Mentor, Nature. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.
Pijjirik Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. His crest is gold and very short. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Pijjirik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.
Motivation: He wants revenge against illithids; and his religion dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Religious, Nature, Enemies. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Solid gold idol (200 gp). Finely wrought small gold bracelet (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
