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NPC Generator

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Advanced [show]


Cressel Love, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears an entirely blue suit with green socks and a vest with buckled shoes. His clothes are grease stained in places. His hair is brown and curly. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Cressel embodies much of what other species detest in the Tieflings. He also hits on women, regardless of circumstances.

History: He got into the Fortune-teller business at a young age. A few years later when the north was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Job. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cressel Love, Male Tiefling Warrior 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries crossbows. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady gray eyes.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against giants.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Criminal record. Occupation: Dyer

Voice: German accent

Attributes [hide]

Dalgal Dankil, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Dean Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky brown painted plate armor. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Unemployed in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Unemployed soon after.

Motivation: To be a Masseuse again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Birkenhead, Male Human Cleric 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Chain shirt.


Social Check DCs


Aldous Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shield. His hair is long and golden with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and wants to work out more often

Ideals: Joker, Opinionated. Flaws: Mundane. Bonds: Attractive. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Simmons, Male Half-Elf Bard 13
Medium (5'4") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 95 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 900 pp. Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (800 gp). Silver chalice with lapis lazuli gems (30 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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