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NPC Generator

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Advanced [show]


Paelias Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has golden hair. His green eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Ugly, Addict, Depressed. Bonds: Slave. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Paelias Qualanthri, Male Elf Expert 9
Medium (4'9") Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 12 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)8 (-1) 14 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 10000 sp. Aquamarine (200 gp). Blue star sapphire (1600 gp). Rose (20 gp). Red-brown spinel (150 gp). Alexandrite (200 gp).


Social Check DCs


Joser Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the four houses of cards on his torso. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Joser studied abroad. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Joser took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Family, Criminal record. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Joser Underbough, Male Halfling Wizard 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Celestial, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Uthemar Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His blonde hair is kept up in a ponytail inside a feathered hat. His eyes are blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted from career to career and currently works as a Detective.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uthemar Hanali, Male Half-Elf Fighter 6
Medium (5'5") Half-Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 800 gp. Golden yellow topaz (1600 gp). Moss agate (10 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûshbaka Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Sage, who enjoyed hunting, Ûshbaka was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Ûshbaka Harlow, Male Half-Orc Barbarian 4
Medium (6'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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