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NPC Generator

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Advanced [show]


Raer Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor, and he perpetually has his glaive ready. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raer Jethro, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Dayereth Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His black hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Religious, Immigrant. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Dayereth Staurheim, Male Half-Elf Fighter 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp.


Social Check DCs


Nirgel Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries quarterstaffs. His hair is short and red. His face is covered beneath a completely black helmet.

Personality: This man loves singing and to teach people singing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Nirgel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nirgel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Artistic. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Nirgel Rescue, Male Tiefling Barbarian 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Zook Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair is cut close to his head. His brown eyes are slightly larger than normal.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Insomniac. Bonds: Rich, Criminal record. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Zook Welber, Male Gnome Warlock 5
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp.


Social Check DCs

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