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NPC Generator

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Advanced [show]


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with blue and white striped suspenders. He wears various colorful collared shirts. His auburn hair is knotted and matted. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and regain custody of his son

Ideals: Gifted. Bonds: Immigrant, Family, Mentor, Job. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Roland Dalton, Male Human Commoner 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Wiggan Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Rich. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Wiggan Stoutman, Male Halfling Warrior 13
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 106 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 20 (+5)13 (+1)
Skills Animal Handling +9, Deception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 800 pp. Jet (40 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Priest. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Priest business at a young age. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Adventurer, Guardian, Family. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Adrik Goldfinder, Male Dwarf Ranger 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)18 (+4) 16 (+3)11 (+0)
Skills Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Celestial, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 cp. Violet garnet (900 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is unkempt and raggedy. His blue eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Wizard 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 85 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)9 (-1) 15 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Azurite (9 gp). Deep green spinel (120 gp). Blue sapphire (1600 gp). Sard (60 gp). Violet garnet (1500 gp). White opal (1600 gp). Violet garnet (1500 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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