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NPC Generator

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Advanced [show]


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright grey suits and hats. He keeps his brown fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. Serpent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Flaws: Selfish, Insomniac. Bonds: Nature, Adventurer, Job. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Serpent Candle, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Moss agate (7 gp).


Social Check DCs


Feng Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Criminal record, Rich. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Feng Benson, Male Half-Orc Adept 7
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered tan stockings. He is portly but not overly obese. His black hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Immigrant, Mentor. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Barendd Ungart, Male Dwarf Cleric 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 19 (+4)13 (+1)
Skills Acrobatics +4, Insight +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 6000 sp. Violet garnet (600 gp). Jasper (40 gp). Smoky quartz (40 gp). 3 Thunderstones.


Social Check DCs


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and dresses in white turtlenecks beneath a brown coat with red slacks. His right hand appears badly burned and disfigured. His hair is red and curly. His eyes are likewise amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a priest and was forced into it by his family

Flaws: Depressed. Bonds: Attractive, Family, Mentor. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Hamil Goodbarrel, Male Halfling Ranger 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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