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NPC Generator

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Advanced [show]


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. He has moderate length chestnut hair. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Hamil Hogcollar, Male Halfling Monk 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Nalral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair, while still mostly white, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He has built up a small fortune and can afford his own way.

Motivation: To be a Barber again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted, Artistic. Bonds: Job, Rich. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Nalral Goldfinder, Male Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kite Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown fur to look like a famous performer. He wears a mask on his face.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Slave, Religious. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Kite Grass, Male Tabaxi Fighter 8
Medium (6'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.


Social Check DCs


Vonbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a brown coat with black slacks. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: Vonbin hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Vonbin Rakankrak, Male Dwarf Aristocrat 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 6000 sp. Aquamarine (1300 gp). Eye agate (9 gp).


Social Check DCs

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