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NPC Generator

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Advanced [show]


Dain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and tan pants. His brown hair is heavily combed to the left. His violet eyes peer out from beneath his Stetson black hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Shy, Ugly. Bonds: Poor, Family. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dain Foamtankard, Male Dwarf Commoner 7
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Immeral Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered club and tarnished trident as well. He wears a colorful flower in his white hair. He has a tattooed face.

Personality: A skeptical and narcissistic man, Immeral's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Immeral was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Poor, Religious. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Immeral Siannodel, Male Elf Rogue 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Holy water. 2 Antitoxin.


Social Check DCs


Nadarr Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his black crest to look like a famous performer. His red unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: Nadarr was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Poor, Adventurer. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Nadarr Sumnarghthrysh, Male Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 75 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6

Possessions: 140 pp. Jasper (40 gp). Red spinel (130 gp). Hematite (9 gp). Carnelian (40 gp). Moonstone (40 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Kendal, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear tan tank tops with blue pants, and is pretty ugly. He sports a long golden beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Disease, Racist, Insomniac. Bonds: Religious. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Dean Kendal, Male Human Ranger 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs

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