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Raer Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the west. In his 13th year, his parents were killed by a brigands raid, leaving Raer alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Raer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Flaws: Insomniac, Impulsive. Bonds: Enemies, Poor. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Raer Firahel, Male Elf Wizard 5
Medium (4'8") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has moderate length auburn hair. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Burto took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Joker, Artistic. Bonds: Poor, Family, Nature. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Burto Jamjar, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Athletics +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 500 gp. Eye agate (14 gp). Chrysoprase (70 gp). Deep blue spinel (200 gp).


Social Check DCs


Ar-Gul Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a fancy green suit. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 7 years old his parents immigrated from the west. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Flaws: Disease, Insane. Bonds: Attractive, Family, Immigrant, Job. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Ar-Gul Branson, Male Half-Orc Wizard 14
Medium (6'6") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 66 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)10 (+0) 17 (+3)8 (-1)
Skills Perception +8, Religion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. Red spinel (100 gp). Tiger eye turquoise (8 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Rock crystal (30 gp). Chrysoberyl (100 gp). Coral (100 gp). Blue star sapphire (1100 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dharg Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Dharg embodies much of what other species detest in the Half-Orcs. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Beggar business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Dharg Marston, Male Half-Orc Expert 6
Medium (5'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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