Serpent Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He wears his lavender fur down. This hazel eyed southerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Brown-green garnet (90 gp). Red spinel (90 gp). Rose (40 gp).
Duergath Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He has wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mordai Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His red hair is greasy and uncared for. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast mountains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Ugly, Depressed, PTSD. Bonds: Nature. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 69 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 130 pp. Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red tunic with brown highlights, and long blue pants that bunch up around his shoes. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: He was born in the west, but his parents moved at a very young age to the north. He worked as a nervous Mortician and found it very stressful. He has worked as a Mortician like his father before him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp. 1 Good lock. 1 Bullseye lantern. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!


