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NPC Generator

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Advanced [show]


Tod Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. He wears his silver hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Tod Thistletop, Male Halfling Aristocrat 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. White pearl (110 gp).


Social Check DCs


Dustin LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his blue robe. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has achieved small success as a Painter.

Motivation: He is greedy; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer, Job. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Dustin LaHood, Male Half-Elf Wizard 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Smoky quartz (40 gp). Violet garnet (1100 gp). Peridot (40 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Korfel Firahel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He very much looks the part of a Stableman, and his gloved hand is found clutching a morningstar. His golden hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family Korfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Korfel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Assassin again.

Flaws: Ugly. Bonds: Job, Guardian, Has a crush, Criminal record. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Korfel Firahel, Male Elf Wizard 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1800 gp.


Social Check DCs


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is drawn into a tight pony tail with a cross scrunchie. This violet eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Optimist. Flaws: Fearful, Mundane, Racist. Bonds: Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Crampernap Dunben, Male Gnome Wizard 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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