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NPC Generator

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Advanced [show]


Rimple Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. He carries a battered halberd and tarnished longsword as well. His hair is short and silver. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Rimple is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Born to a pair of adventurers, Rimple grew up listening to his mother's many stories. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Rimple and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rimple discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rimple fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Extrovert, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Rimple Raulnor, Male Gnome Cleric 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1200 sp.


Social Check DCs


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is skeptical of what others tell him and is slow to trust.

History: When he was but 4 years old his parents immigrated from the south. Barendd was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Bellfounder. He has never given up on his writing dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Barendd Rubyeye, Male Dwarf Fighter 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 86 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120000 cp. Obsidian (5 gp). Moonstone (50 gp). Black pearl (1200 gp).


Social Check DCs


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he sports brown clothing, slightly heavier than average wear, and is pretty ugly. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Religious. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 6000 cp. 1 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Lewis Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear yellow tank tops with red pants. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 3 years old his parents immigrated from the east. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Body Guard for hire.

Motivation: To be a Brewer again.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Lewis Addington, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp. Black pearl (300 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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