Valafar Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Navigator does. His purple hair is long and unkept. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Fletcher profession.
History: Valafar was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: To be a Fletcher again; and he desires power and/or immortality
Flaws: Ugly, Emotional. Bonds: Job, Immigrant, Adventurer. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 106 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (2300 gp). Solid gold idol (600 gp).
Gubu Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple blue robe with brown stripes complete with hood. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his sister's freedom.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor, Family. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 700 gp. Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'11" western man, he prefers to wear tan clothing when he does not wear armor. His chestnut hair is unkempt and raggedy. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the west. Raam was born on a far western plains where he grew up under the tutelage of his mother, an expert Tailor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nadarr Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. Beneath his clothing is a huge mess of scar tissue. His bronze crest is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 6 years old his parents immigrated from the west. He worked as a nervous Glassblower and found it very stressful. He now owns his own business.
Motivation: He is unsatisfied with his job; and to be a gardener again
Flaws: Antagonistic. Bonds: Slave, Attractive, Job, Immigrant. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 170 pp. Golden yellow topaz (300 gp). Rock crystal (50 gp).
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