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NPC Generator

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Advanced [show]


John Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple violet robe with tan stripes complete with hood. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: John was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Disciplined, Professionalism, Persistence. Flaws: Insomniac. Bonds: Nature. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

John Aloro, Male Half-Elf Warrior 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zephan Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His purple hair is long and unkept. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Rich, Religious. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Zephan Sage, Male Tiefling Monk 4
Medium (5'7") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Lance Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting green shirt and pants. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west, but his parents moved at a very young age to the north. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Immigrant, Adventurer. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Lance Mellerelel, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Manfred Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Manfred studied abroad. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Slave, Job. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Manfred Snape, Male Human Expert 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Violet garnet (200 gp).


Social Check DCs

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