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Arannis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Arannis has worked very hard to control his curse. After a long history of fighting, Arannis and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Arannis Rothenel, Male Elf Commoner 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Red garnet (60 gp). Peridot (80 gp). Smoky quartz (80 gp). Iolite (80 gp). Smoky quartz (80 gp). White pearl (60 gp). Brown-green garnet (60 gp). Freshwater pearl (4 gp). Iolite (80 gp). Azurite (4 gp). Golden pearl (60 gp). 1 Medium magic item.


Social Check DCs


Mindartis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears brown cloth garments or leather armor. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Nature. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Mindartis Berevan, Male Half-Elf Adept 10
Medium (4'10") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1700 gp. Banded agate (5 gp). Amethyst (70 gp). Malachite (5 gp).


Social Check DCs


Flame Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His red fur is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a very good compulsive liar and kleptomaniac.

History: Flame was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Poor, Criminal record. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Flame Of Ebony, Male Tabaxi Warrior 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sindri Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and a strong sense of loyalty to gnomish people

Flaws: Racist. Bonds: Job, Criminal record, Nature, Guardian. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Sindri Gummen, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. 3 Antitoxin. 3 Smokesticks.


Social Check DCs

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