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NPC Generator

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Advanced [show]


Nelkin Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long red hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Halfling compassion; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Entrepeneur. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Nelkin Brushgather, Male Halfling Fighter 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30 pp. Azurite (10 gp).


Social Check DCs


Darrow Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Architect, who enjoyed hunting, Darrow was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Mundane. Bonds: Attractive, Job, Nature, Rich. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Darrow Shadowquick, Male Halfling Paladin 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Sardonyx (50 gp). Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Aramil Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Aramil lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Aramil Thorton, Male Half-Elf Commoner 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp. Rhodochrosite (14 gp).


Social Check DCs


Windy On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has white fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother; and he's looking for his big break

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Windy On the Water, Male Tabaxi Aristocrat 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 2200 gp. Freshwater pearl (7 gp). Tourmaline (110 gp). Deep blue spinel (1300 gp).


Social Check DCs

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