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NPC Generator

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Advanced [show]


Bharash Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to cover his moderate length bronze crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 7 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Religious, Immigrant. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Bharash Clethtinthiallor, Male Dragonborn Paladin 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Peren Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is physically well-built. His brown hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich western family. Peren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peren decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Rich, Criminal record. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Peren Berevan, Male Half-Elf Monk 9
Medium (5'3") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His blue hair is drawn into a tight pony tail with a clover scrunchie. His black eyes peer out from beneath his deerstalker white hat.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Sammal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Sammal's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Sammal Turmoil, Male Tiefling Warrior 16
Medium (6'4") Tiefling, Lawful Evil (CR 16)
Armor Class 10
Hit Points 93 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)20 (+5) 15 (+2)13 (+1)
Skills Medicine +7, Religion +10
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic, Gnoll, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and ruby ring (6000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A delicate silver chain set with a tourmaline (80 gp). Golden circlet with four aquamarines (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Cloth of gold vestments (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Greethen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a halberd on his belt. His crest, while still mostly rusty, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Greethen was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and doesn't want to be a merchant and was forced into it by his family

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Greethen Vangdondalor, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp.


Social Check DCs

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